Dr. Puttahurtin'onit . . . Pivot Conforming to Delivery Lines
Hey Luke . . .
One thing that I found particularly enlightening and interesting about our lesson was your discussion of the pivot as related to the Delivery Lines.
I think our buddies out here in cyberspace may benefit greatly from a discussion on Cross Line Hitting Pivot disinguished to the the Swingers Flywheeling Pivot.
One thing that I found particularly enlightening and interesting about our lesson was your discussion of the pivot as related to the Delivery Lines.
I think our buddies out here in cyberspace may benefit greatly from a discussion on Cross Line Hitting Pivot disinguished to the the Swingers Flywheeling Pivot.
This was VERY important for me . . .
Thanks man!
Bucket
If anyone has a 3rd edition, could you look up the quote about "Parallel Pivot"? It's something that was edited out, but I think that's the edition.
If anyone has a 3rd edition, could you look up the quote about "Parallel Pivot"? It's something that was edited out, but I think that's the edition.
Ahhh hewm!!!!
6-G-0 HAND MOTION All motion is focused on driving the Hands - NOT THE CLUB - toward the BALL. This may, with habit, seem to be come reversed. But this is where and hwo a player's game "comes apart." And the cure is to return to the original primary concern - the Hands and their Clubhead Lag, Wrist Positions and "On Plane." The On Plane relationship of the Hands, Shoulder Turn, and Hip Turn causes them to feel and look (to the player) as though they were all travelling parallel with the Plane Line from Top to Finish. Having a geometrical basis, this "Parallel Pivot" is acceptable therapy for the tendency of any or all fothe three motions to lift the clubhead "Above" Plane and set up Pull Shot alignments. (see 7-13.) On Line Hand Motion can compensate for Off Line Hip and Shoulder Motion but only up to a point. Off Plane Clubhead Throwaway is even a very prevalent Putting and Chipping Fault. It amounts to an unintentional Plane Line shift and causes direction control to become vague and erratic. So- learn to hit the ball with Hand manipulation rather than Clubhead manipulation and your game is much less likely to keep falling apart.
6-G-0 HAND MOTION All motion is focused on driving the Hands - NOT THE CLUB - toward the BALL. This may, with habit, seem to be come reversed. But this is where and hwo a player's game "comes apart." And the cure is to return to the original primary concern - the Hands and their Clubhead Lag, Wrist Positions and "On Plane." The On Plane relationship of the Hands, Shoulder Turn, and Hip Turn causes them to feel and look (to the player) as though they were all travelling parallel with the Plane Line from Top to Finish. Having a geometrical basis, this "Parallel Pivot" is acceptable therapy for the tendency of any or all fothe three motions to lift the clubhead "Above" Plane and set up Pull Shot alignments. (see 7-13.) On Line Hand Motion can compensate for Off Line Hip and Shoulder Motion but only up to a point. Off Plane Clubhead Throwaway is even a very prevalent Putting and Chipping Fault. It amounts to an unintentional Plane Line shift and causes direction control to become vague and erratic. So- learn to hit the ball with Hand manipulation rather than Clubhead manipulation and your game is much less likely to keep falling apart.
Nice!
That's awesome Bucket. I appreciate the quote. I've been taught the relationships, but had not the text. It's nice to see the evolution of THE MAN'S thoughts, from one edition to the next. Thanks for digging it up.
That's awesome Bucket. I appreciate the quote. I've been taught the relationships, but had not the text. It's nice to see the evolution of THE MAN'S thoughts, from one edition to the next. Thanks for digging it up.
Here are some other interesting ones that could add to this discussion
2-J-2 INSIDE OUT IMPACT. . .So if Impact occurs before the low point of the arc is reached it is an inside-out Impact – or hit- and the Clubhead will travel outward and downward after Impact. Though it is an “inside-out” Impact it is not an “inside-out” Stroke unless the Plane Line crosses the Line of Flight as depicted in photo 10-5-E.
When the Ball is struck at Low Point it is an "On Line" Impact. Ball Behavior does not indicate or alter the facts of Cross Line or On Line Impact. Study 7-2
2-J-3 . . .The true geometric Plane Line is the Basic Delivery Line. But it has a very useful Visual Equivalent – the curved blur of the Clubhead path during the Address Routine and again through Release and Impact, which can be executed as a Visual ARC of Approach Delivery Line per Sketch 2-C-1-#2B. Per Sketch 2-C-1-#3 the ANGLE of Approach straight line through the Impact and Low Points is its geometric equivalent. So the two procedures are always interchangeable, but the “Arc” is the most compatible with the “On Line” Swing and the “Line” with the “Cross Line Hit” (7-23) and herein they are so paired.
Based on the bold statement above, do you think a player could "cross-line" Swing?
4-D-0 RELEASE MOTIONS. . . It is mandatory that there is no break or bend in the Delivery Line direction during either half of the Release Motion. Both halves, as well as, the Release and Finish Roll (2-G), must be executed on the same Delivery Line (2-J-3) – On Line or Cross Line, but not both
7-3 STROKES BASIC . . . The “Angle of Approach” position of the Right Forearm shows the precise Cross-Line direction the Forearm must take through Impact. It, thereby, precisely locates the visual Impact Point – where the eye must direct the Pressure Point #3 – the inside-aft quadrant of the Ball. Remember, the Actual Angle of Approach of the Clubhead is determined by Ball Position (2-N) so the Cross Line position of the Right Forearm is ONLY the On Plane Forearm Thrust per 1-L-9/10/11. Even with the Pitch Basic Stroke. So the Right Forearm must leave – and precisely return to – its own Fix Position (7-8 ) “Angle of Approach” (regardless of the true Clubhead Angle of Approach) because both procedures will produce identical Clubhead Delivery Lines.
7-23 POWER PACKAGE DELIVERY PATH The three possible paths of the Hands down the Inclined Plane (10-23) are the Basic Delivery Procedures and the Delivery Line Equivalents (2-J-3) must comply with them. Per 2-F, the LINE Delivery Paths are “Cross Line” procedures and the CIRCLE Delivery Path is “On Line” in their relation to the geometric Plane Line. For a Circle “Equivalent:, the Hands sense (5-0) an flat gyroscopic circular “orbit” path from Takeaway (8-4) to The Top (8-6) AND BACK AGAIN. So the player envisions – is consciously aware of – a turning wheel RIM motion of the Hands, Clubshaft and Clubhead toward and on through the Ball. For a Line “Equivalent”, the Hands from Takeaway to The Top AND BACK AGAIN, sense the Clubshaft as a wheel SPOKE tracing a straight line extension of the selected Delivery Path. So the player envisions – is consciously aware of – a straight line wheel TRACK motion (rather than its rotation) toward and on through the Ball.
Normally, Delivery “THRUST” is “Cross Line” – Delivery “MOTION” is “On Line”. Even at Low Point, because Delivery Path Angle (direction) is ALWAYS the alternate Target Line (7-2-3) even with Circle Delivery Path (1-L-9, 1-L-10). Study 7-11 and 7-19.
Ted, my friend with oh-so-violent-impact, I think you are very much on to something with the Stroke, Elbow and Pivot conforming to the Delivery Line selected.
"6-G-0 HAND MOTION All motion is focused on driving the Hands - NOT THE CLUB - toward the BALL. This may, with habit, seem to be come reversed. But this is where and hwo a player's game "comes apart." And the cure is to return to the original primary concern - the Hands and their Clubhead Lag, Wrist Positions and "On Plane." The On Plane relationship of the Hands, Shoulder Turn, and Hip Turn causes them to feel and look (to the player) as though they were all travelling parallel with the Plane Line from Top to Finish. Having a geometrical basis, this "Parallel Pivot" is acceptable therapy for the tendency of any or all of of the three motions to lift the clubhead "Above" Plane and set up Pull Shot alignments. (see 7-13.) On Line Hand Motion can compensate for Off Line Hip and Shoulder Motion but only up to a point. Off Plane Clubhead Throwaway is even a very prevalent Putting and Chipping Fault. It amounts to an unintentional Plane Line shift and causes direction control to become vague and erratic. So, learn to hit the ball with Hand manipulation rather than Clubhead manipulation and your game is much less likely to keep falling apart."
In 1969, after 28 years of research, Homer Kelley decided to publish his findings in book form. He organized and wrote The Golfing Machine in the format and style he had learned writing technical manuals for the U.S. Navy, but even so, he at first wasn't terribly concerned where the information appeared. In his final lecture -- delivered the day he died (February 14, 1983) to the Georgia Section PGA in Macon, Georgia -- he said that his main goal early on was simply to "get it down." His great fear was that he would not live to complete "the project" and that it would be "another 700 years" before somebody would come along who could "solve the problem." He had a strong sense that millions of golfers were looking over his shoulder saying "Don't blow it...don't blow it."
As the editions evolved, he became more and more concerned about putting each piece of information in its most logical place. And he felt the "Parallel Pivot" concept was best placed with the Pivot Component in 7-12, not in the Hand Motion discussion of 6-G-0. Also, as his thoughts crystalized on Swingers and Hitters and their respective Delivery Lines (Arc of Approach versus Angle of Approach), he wanted to differentiate the parallel motion necessary for each. Hence, he eliminated the above bolded sentences in 6-G-0 and replaced them with the following in 7-12:
"ALL motion -- Pivot and Power Package -- moves parallel to the selected Delivery Line. That is, prior to the Downstroke Turn, a Slide parallel with either the Angle of Approach or the Plane Line per 2-J-3."
Personally, I feel both quotes provide unique insights, and that is why I study all the editions, not just the 6th.
6-G-0 HAND MOTIONThe On Plane relationship of the Hands, Shoulder Turn, and Hip Turn causes them to feel and look (to the player) as though they were all travelling parallel with the Plane Line from Top to Finish. Having a geometrical basis, this "Parallel Pivot" is acceptable therapy for the tendency of any or all fothe three motions to lift the clubhead "Above" Plane and set up Pull Shot alignments.
What exactly is the "geometrical basis" of the Pivot moving parallel to the Delivery Line?
I find it intriguing that Homer refers to "Parallel Pivot" as a "therapy" (similar to the way he uses the term in the 'exaggerated inside-out Cut Shot Therapy' as a drill to cure Steering. See 3-F-7-A) because it's something that should happen anyway, and it's also hard to exaggerate.
What are the "three motions" Homer was referring to that lifts the Clubhead above Plane?