LynnBlakeGolf Forums

LynnBlakeGolf Forums (http://www.lynnblakegolf.com/forum/index.php)
-   The Golfing Machine - Basic (http://www.lynnblakegolf.com/forum/forumdisplay.php?f=16)
-   -   Shoulder(s) In Relation To Plane... (http://www.lynnblakegolf.com/forum/showthread.php?t=2023)

comdpa 01-07-2006 01:11 AM

The Shoulders - They Transmit...
 
I neglected to add this to my earlier post so here goes.

Per 7-13, "The Shoulder is the fastest and farthest moving component of the Pivot and actually transmits the Pivot motion to the Arms."

The Pivot, Zone #1 is made up of

Components:
#12 Pivot
#13 Shoulder Turn
#14 Hip Turn
#15 Hip Action
#16 Knee Action
#17 Foot Action


Like I mentioned earlier, many start down correctly until they reach the shoulders per 6-M-1 and then they move the shoulders in the wrong direction.

In other words, the sum of the total sequence is correct, "Knees, Hips, Shoulders..." but individually at least for the shoulder, it is improper.

In so doing, they roundhouse and throw the club to the point where they lose so much power it ain't funny. There is ZERO transmission of power from the pivot and they wind up with only "hand" power, instead of pivot power (see below).

You have heard the saying that "a chain is only as strong as its weakest link." In G.O.L.F, we have to deal with our gear train.

Per 6-C-0, "Pivot Lag (9-1) is Body Power for Swingers (2-M-4), Launching Pad for Hitters (2-M-3), and for both operates like a "GEAR TRAIN"...to extend the Swing Radius..."
When shoulders move out of sync, not only do you throw the club, you also lose Swing Radius.

Per 6-B-0 "So the Clubhead (or primary Lever Assembly) whose Swing Radius extends to the feet is much harder to decelerate during Impact. Which means better Clubhead Speed at Separation. See 2-E"
Per 9-1, "Emphatically, Hands are not educated until they control the Pivot."
But I want to pose this question, will it not be infinitely easier for the Hands to control a pivot that is trained than one that is dumb?

Give 9-1 a shot and then add Zones 2 and 3 as quickly as possible and see if your game does not improve.

Yoda 01-07-2006 01:42 AM

Hand Power Versus Pivot Power
 
Quote:

Originally Posted by comdpa

...they roundhouse and throw the club to the point where they lose so much power it ain't funny. There is ZERO transmission of power from the pivot and they wind up with only "hand" power, instead of pivot power (see below).

More great stuff from Justin, the Slingpore Slinger!

tongzilla 01-07-2006 05:41 AM

Solid posts comdpa :D

comdpa 01-07-2006 08:29 AM

Quote:

Originally Posted by Yoda
More great stuff from Justin, the Slingpore Sling!

Quote:

Originally Posted by tongzilla
Solid posts comdpa :D

Thank you for the encouragement...still learning...:)

HoganFan 01-07-2006 07:45 PM

Comdpa--thanks for the comprehensive reply. I'm going to get my nose in the book, print your notes and then reply.

My thanks,

HF

phimaynard 01-07-2006 07:45 PM

[quote=comdpa]What the golf world has not realised so far is that the shoulder turns one way on the backstroke and another on the downstroke.
Hi Compda
Thank you for this post . So I'm not the only one... Shoulders plane (s) is a problem for me for a long time and your post give me a new light.
If I stand up in front of a mirror my soulders line is (anatomically) perpendicular to my body axis (my spine ). If I pivot in this position my shoulders plane is perpendicular to my vertical axis (my spine ) and parallel to the ground. If I bend from my hips in front of me, the shoulders plane is still perpendicular to my spine and angled with the ground. If I start to pivot in this position ,around my spine and keeping my head as still as possible the only way to have the club (and arms ) and the shoulders on the same plane is to keep the arms perpendicular to the axis (wich is not very confortable...). So the shoulders and the club (and arms ) are travelling on differents planes in the backswing.
In the dowswing , if we want the right shoulder to go down to the ball , we need a steeper shoulders plane , which need to curve , or to bend , or to tilt the axis (as far as the head is still in place) Most of time it seems to me that for great players shifting and tilting allows this knew shoulders plane.


For me the downswing is more critical (maybe because the backswing pivot seems more "axial" and static), but I try to improve with the very competent help of all the fellows on this site wich is , by far , the best on the net.
Happy new year to you all , and thank you for reading
PM

Yoda 01-07-2006 08:14 PM

Green And Growing
 
Quote:

Originally Posted by phimaynard

...I try to improve with the very competent help of all the fellows on this site wich is , by far , the best on the net.

Thanks, Phimaynard. We do have a terrific crew here, and the site is growing by leaps and bounds. Membership has increased 80 percent in the past two months alone. I don't know what that growth rate is in annualized terms, but it is a very large number.

Thanks to all who contribute and all who choose simply to read and watch. Together, we're making it happen!

nevermind 01-07-2006 09:18 PM

Quote:

Originally Posted by Yoda
Quote:

Originally Posted by nevermind
What was the preselected Downstroke Clubshaft Plane in the Freddy sequence? How can the shoulder move down on the preselected Downstroke Clubshaft Plane unless that is the Turned Shoulder Plane? Say you were going to shift the sweetspot down from the Turned Shoulder Plane to the Elbow Plane (from the Top down), should your goal be to also shift the rear shoulder?

Freddy pre-selects nothing.

Thanks Yoda. How about the other questions? Maybe I need the definition of what a "preselected Downstroke Clubshaft Plane" is exactly before I'll get a grasp of that quote.

Here is another one for you. How can you have the rear shoulder and rear forearm be on the same plane angle without having a straight rear arm :confused:

comdpa 01-08-2006 03:59 AM

I am not green but...
 
Quote:

Originally Posted by nevermind
Thanks Yoda. How about the other questions? Maybe I need the definition of what a "preselected Downstroke Clubshaft Plane" is exactly before I'll get a grasp of that quote.

Here is another one for you. How can you have the rear shoulder and rear forearm be on the same plane angle without having a straight rear arm :confused:

I am not green but here goes.

In math, there are two absolute angles, meaning that it either is or it is not. These two are the horizontal and vertical planes. They either are horizontal / vertical or they are not.

However, because golf is played at an angle in between these two planes, there are an infinite number of angles that one may choose to play golf on.

Mr Kelly identified 5 of these inclined angles and they are catalogued in 10-6 of the book. Yes, there are an infinite number of angles on an incline plane, but there are only 5 that can be readily identified in relation to some body part (elbow, hands and shoulders), thus the 5 codified plane angles.

Elbow Plane
Squared Shoulder Plane
Turned Shoulder Plane
Turning Shoulder Plane and
Hands only Plane.

"preselected Downstroke Clubshaft Plane" simply means the clubshaft on which the player wants to utilise on the downstroke.

Please read 10-7 for an exposition of plane shifts.

Anyone of the 5 can be used or anyone of the infinite angles can be used.

Personally, I use the Turned Shoulder Plane because as Mr. Kelly says, any plane shift is hazardous. Nonetheless, for physical and psychological reasons, plane shifts can and are utilised.




The "rear shoulder" and "rear forearm" can be in a straight line (with the clubshaft) if one bends the right ("rear) elbow in towards the right hip. It will appear in a straight line if viewed from a "down-the-line" perspective.

comdpa 01-08-2006 04:01 AM

Quote:

Originally Posted by HoganFan
Comdpa--thanks for the comprehensive reply. I'm going to get my nose in the book, print your notes and then reply.

My thanks,

HF

No, my thanks for giving me the privilege to share....:)


All times are GMT -4. The time now is 08:25 AM.