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right forearm above plane

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Old 08-11-2006, 08:40 PM
tgmnut tgmnut is offline
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right forearm above plane
If I set up with my right forearm above plane, as in a conventional setup, what compensations are necessary to HIT (not swing) effectively? Help!
Thanks!
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Old 08-11-2006, 09:37 PM
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YodasLuke YodasLuke is offline
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reasoning?
Originally Posted by tgmnut
If I set up with my right forearm above plane, as in a conventional setup, what compensations are necessary to HIT (not swing) effectively? Help!
Thanks!
Is there a reason that you want to keep the forearm above plane? You must have support on the aft side of the shaft.

I guess you could check all of your alignments at Impact Fix, including the Forearm alignment. Then you could see how many changes you'd have to make to get back to the poor alignment of the Forearm. I see no reasoning for it, unless you're a glutton for punishment.
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Old 08-12-2006, 01:59 AM
tgmnut tgmnut is offline
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Six years of playing with a conventional setup has made it very comfortable. Setting my right forearm on plane at address feels awkward, to say the least. Any thoughts?
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Old 08-12-2006, 02:28 AM
ldeit ldeit is offline
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If you are hitting, it is easier to start from impact fix. Thus the right forearm will be on plane.

It will not take as long as you think to become comfortable with the set up. I would suggest, as has Ted, you start there.

For hitting I made this change about 2 years ago. Just commit to it and trust it.

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Old 08-12-2006, 07:41 AM
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trust it
Originally Posted by tgmnut
Six years of playing with a conventional setup has made it very comfortable. Setting my right forearm on plane at address feels awkward, to say the least. Any thoughts?
It felt just as awkward for me, for the first week. It very quickly became a mandatory part of the Address Routine. I would HIGHLY suggest feeling awkward for a short time. You'll learn to love the feeling, because results will soon follow.
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Old 08-12-2006, 08:35 AM
tgmnut tgmnut is offline
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I'll start working on it today and I'll post later to let you know how I'm doing and maybe get some more help. Any tips for developing lag pressure would probably help a bunch. Thanks guys!

Last edited by tgmnut : 08-12-2006 at 10:07 AM.
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Old 08-12-2006, 12:35 PM
tgmnut tgmnut is offline
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Well, after shanking a couple of chips on the practice green (I did begin to chip very well, however), I went on to strike the ball on the range better than I have all year. I still think I should be able to generate a little more lag pressure, though. Any ideas?
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Old 08-12-2006, 06:44 PM
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More lag pressure
Originally Posted by tgmnut
Well, after shanking a couple of chips on the practice green (I did begin to chip very well, however), I went on to strike the ball on the range better than I have all year. I still think I should be able to generate a little more lag pressure, though. Any ideas?
Generating MORE lag pressure is not important - what is important is whatever lag you load - you maintain it by steady acceleration or increasing mass. Now, if you are losing some lag pressure before impact- then you will need to work on correcting that. So it's not so much generating more lag pressure but being able to better detect minor changes in lag pressure that's crucial.

However, I might have mis-interpreted the intention of your post- feel free to correct me. But I think if you really wanted to JUST increase lag pressure you could do that fairly easily by shortening the stroke and increasing the thrust.

Good Luck with your game and thanks for keeping us posted.
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Old 08-12-2006, 08:47 PM
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12 piece bucket 12 piece bucket is offline
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Originally Posted by Mike O
Generating MORE lag pressure is not important - what is important is whatever lag you load - you maintain it by steady acceleration or increasing mass. Now, if you are losing some lag pressure before impact- then you will need to work on correcting that. So it's not so much generating more lag pressure but being able to better detect minor changes in lag pressure that's crucial.

However, I might have mis-interpreted the intention of your post- feel free to correct me. But I think if you really wanted to JUST increase lag pressure you could do that fairly easily by shortening the stroke and increasing the thrust.

Good Luck with your game and thanks for keeping us posted.
Yes sir. It is "SUSTAIN" the Lag . . . not increase the lag. Very subtle yet important point.
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Old 08-12-2006, 09:32 PM
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Lag Pressure
Originally Posted by 12 piece bucket
Yes sir. It is "SUSTAIN" the Lag . . . not increase the lag. Very subtle yet important point.
That's right bucket!

On the other hand- a constant increasing lag pressure from startdown through impact is also something that could be used as a reliable procedure.
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