If I set up with my right forearm above plane, as in a conventional setup, what compensations are necessary to HIT (not swing) effectively? Help!
Thanks!
If I set up with my right forearm above plane, as in a conventional setup, what compensations are necessary to HIT (not swing) effectively? Help!
Thanks!
Is there a reason that you want to keep the forearm above plane? You must have support on the aft side of the shaft.
I guess you could check all of your alignments at Impact Fix, including the Forearm alignment. Then you could see how many changes you'd have to make to get back to the poor alignment of the Forearm. I see no reasoning for it, unless you're a glutton for punishment.
Six years of playing with a conventional setup has made it very comfortable. Setting my right forearm on plane at address feels awkward, to say the least. Any thoughts?
Six years of playing with a conventional setup has made it very comfortable. Setting my right forearm on plane at address feels awkward, to say the least. Any thoughts?
It felt just as awkward for me, for the first week. It very quickly became a mandatory part of the Address Routine. I would HIGHLY suggest feeling awkward for a short time. You'll learn to love the feeling, because results will soon follow.
I'll start working on it today and I'll post later to let you know how I'm doing and maybe get some more help. Any tips for developing lag pressure would probably help a bunch. Thanks guys!
Well, after shanking a couple of chips on the practice green (I did begin to chip very well, however), I went on to strike the ball on the range better than I have all year. I still think I should be able to generate a little more lag pressure, though. Any ideas?
Well, after shanking a couple of chips on the practice green (I did begin to chip very well, however), I went on to strike the ball on the range better than I have all year. I still think I should be able to generate a little more lag pressure, though. Any ideas?
Generating MORE lag pressure is not important - what is important is whatever lag you load - you maintain it by steady acceleration or increasing mass. Now, if you are losing some lag pressure before impact- then you will need to work on correcting that. So it's not so much generating more lag pressure but being able to better detect minor changes in lag pressure that's crucial.
However, I might have mis-interpreted the intention of your post- feel free to correct me. But I think if you really wanted to JUST increase lag pressure you could do that fairly easily by shortening the stroke and increasing the thrust.
Good Luck with your game and thanks for keeping us posted.
Generating MORE lag pressure is not important - what is important is whatever lag you load - you maintain it by steady acceleration or increasing mass. Now, if you are losing some lag pressure before impact- then you will need to work on correcting that. So it's not so much generating more lag pressure but being able to better detect minor changes in lag pressure that's crucial.
However, I might have mis-interpreted the intention of your post- feel free to correct me. But I think if you really wanted to JUST increase lag pressure you could do that fairly easily by shortening the stroke and increasing the thrust.
Good Luck with your game and thanks for keeping us posted.
Yes sir. It is "SUSTAIN" the Lag . . . not increase the lag. Very subtle yet important point.